- Oct 16, 2021
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He is making a funny. Don't overthink it, laugh.Without changing the story ?
Have you heard of the saying "If it's too complicated, uncomplicate it" ?
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He is making a funny. Don't overthink it, laugh.Without changing the story ?
Have you heard of the saying "If it's too complicated, uncomplicate it" ?
That was something I suggested last year when dev times where still around two-three months. But someone noted that each side of the chapter is so intertwined that it could cost even more time reworking/correcting the first half already released when the second half need small changes in order to work flawlessy. Releasing half chapter (maybe with alpha, beta and final) would split polishing work in two but could lead to even more time wasted. Unfortunately that makes sense.Okay people, flamewars aside, do you think Eva should start spliting chapters by half and releasing Ian/Lena's portions separately and thus potentially slashing waiting times in half?
Those chapters are always nicely split between those two, it's not like the perspective shifts constantly. It's always Ian and then Lena.
I agree about Mike, Allison, Cherry and Robert, but Emma, Perry and Jeremy are an integral part of Ian's history and inner circle and the first two are still probably part of the confrontation with Seymour, especially in the future.I still don't understand why she didn't remove some characters in her remaster.
She could mix Emma and Allison, mix Jeremy and Mike.
She could remove Perry, Cherry and Robert without changing the story. Even Stan is not that important.
No, it will kill the whole atmosphere of the game with two main characters. It's better to wait a long time and get a complete new part than cut pieces.Okay people, flamewars aside, do you think Eva should start spliting chapters by half and releasing Ian/Lena's portions separately and thus potentially slashing waiting times in half?
Those chapters are always nicely split between those two, it's not like the perspective shifts constantly. It's always Ian and then Lena.
Exactly, it's called Our Red String for a reason.No, it will kill the whole atmosphere of the game with two main characters. It's better to wait a long time and get a complete new part than cut pieces.
Well, I don't see anybody arguing that. It's not even an opinion, it's a fact caused by the ever-increasing complexity of the game. It takes longer not only to develop the game, but to playtest each chapter and write the walkthrough for it, too. And it's definitely not the argument of "the creator became lazy" because you're giving the same work output, but there's more work with each chapter. Like, imagine if you're working in the office and are used to doing x amount of work per day to fit the deadline. Then imagine that the boss requires from you to do the 2x amount of work in the same time that you did x amount of work. Can you do it? One time, on overdrive, perhaps. But consistently? It's just not humanly possible, you can only produce 1.25x amount of work per month by staying longer in the office. But if you're required to do 3x amount of work? And it's not the matter of "We have this pressing deadline, it'll be easier after that." It will be the requirement for as long as you're working on that product. A sensible person would just peace out at this point because no amount of $ and good word from your boss is worth it to overwork yourself like that. So I wouldn't be all that surprised that it takes longer for the game to get updated. It's just the nature of a multi-branched storytelling and there's really no way around it. It's easy to say "Invest in more people", but finding the reliable people who are fit to do the job is a pain in the ass as well. We know Eva's been trying to find the person to do the line work, but it's unclear what became of it, so one must assume that either the person turned out to be not up to the task or they simply quitFrom what I've read, the only opinion that @blyzer wanted to express was: "It takes longer to develop the game now, compered to previous chapters."
No, it's not easier. It's easier to produce 10 more linear scenes than to write 10 variations of the same scene and then also have 3 new choices which would make it 13 variations in the future unless some branches get merged. That's why very few devs are willing to dive into writing a game with multiple choices that alter the course of the game. Most games have up to 10 total branches to take into account, usually having 1 branch per character. Because it's a smarter thing to do when you're just one single person developing a game.Maybe it is, but shouldn't it be easier to write a new variations of the same scene compared to writing a new scene from scratch?
whats your opinion on the time spent on remastered version? do u consider it milking? or logic doesn't apply there? I know the game takes time to make(considering the sandbox), so i honestly don't care waiting.. been waiting for a "false hero" update for over a year now.. compared to that this is nothing!Well, I don't see anybody arguing that. It's not even an opinion, it's a fact caused by the ever-increasing complexity of the game. It takes longer not only to develop the game, but to playtest each chapter and write the walkthrough for it, too. And it's definitely not the argument of "the creator became lazy" because you're giving the same work output, but there's more work with each chapter. Like, imagine if you're working in the office and are used to doing x amount of work per day to fit the deadline. Then imagine that the boss requires from you to do the 2x amount of work in the same time that you did x amount of work. Can you do it? One time, on overdrive, perhaps. But consistently? It's just not humanly possible, you can only produce 1.25x amount of work per month by staying longer in the office. But if you're required to do 3x amount of work? And it's not the matter of "We have this pressing deadline, it'll be easier after that." It will be the requirement for as long as you're working on that product. A sensible person would just peace out at this point because no amount of $ and good word from your boss is worth it to overwork yourself like that. So I wouldn't be all that surprised that it takes longer for the game to get updated. It's just the nature of a multi-branched storytelling and there's really no way around it. It's easy to say "Invest in more people", but finding the reliable people who are fit to do the job is a pain in the ass as well. We know Eva's been trying to find the person to do the line work, but it's unclear what became of it, so one must assume that either the person turned out to be not up to the task or they simply quit
No, it's not easier. It's easier to produce 10 more linear scenes than to write 10 variations of the same scene and then also have 3 new choices which would make it 13 variations in the future unless some branches get merged. That's why very few devs are willing to dive into writing a game with multiple choices that alter the course of the game. Most games have up to 10 total branches to take into account, usually having 1 branch per character. Because it's a smarter thing to do when you're just one single person developing a game.
Why would it be milking ? This is a work in progress. It might need further rework in the future (probably not to that extent though, at least I hope for poor BM and for Eva's sanity's sake). That's the nature of it.whats your opinion on the time spent on remastered version? do u consider it milking? or logic doesn't apply there? I know the game takes time to make(considering the sandbox), so i honestly don't care waiting.. been waiting for a "false hero" update for over a year now.. compared to that this is nothing!
I don't have an opinion one would expect from a casual player. I don't have the luxury to be one anymore unfortunately. I didn't get the chance to play it because I've been working all this time on overhauling the guide. I personally would prefer not having to invest so much time into that, but Eva have said it was necessary to deal with the writer's block so the game could progress at all. I have no reason to doubt that. If you as a creator can't progress due to mental obstacles, and the only way to overcome those obstacles is to address your personal dissatisfaction with some story elements or the general quality of the game, then so be it.whats your opinion on the time spent on remastered version? do u consider it milking? or logic doesn't apply there? I know the game takes time to make(considering the sandbox), so i honestly don't care waiting.. been waiting for a "false hero" update for over a year now.. compared to that this is nothing!
Ok, I'll take that back. Probably it is a pain to add just 1-2 lines of dialog for something that happened 3 chapters ago and also make sure that those lines fit properly with the rest of the text. And after that is done, do it all over again. I guess the only solution here is to forget about some variables and replaced them with something else. For example: If you slept with Cindy in chapter 9 it doesn't matter if you did it in chapter 7 as well. Never mind, it still does, because Jeremy and Ivy would know about it. So yeah, I get your point, it's not easy.No, it's not easier. It's easier to produce 10 more linear scenes than to write 10 variations of the same scene and then also have 3 new choices which would make it 13 variations in the future unless some branches get merged.
Ok, but there isn't someone that tells Eva that she needs to do more work in the same amount of time. Why double the size of the chapters and the number of scenes included in one? Probably the answer is to make sure that almost every character gets a scene with one of the MCs. That way, if someone is only interested to see the content with Cindy and Robert, he/she would get that. For them it will be a good chapter. The other scenario would be: have scenes with Cindy and Robert every other chapter. But if you do that, there is a chance that some patreons will leave and come back every other chapter. Tricky situation.Like, imagine if you're working in the office and are used to doing x amount of work per day to fit the deadline. Then imagine that the boss requires from you to do the 2x amount of work in the same time that you did x amount of work. Can you do it? One time, on overdrive, perhaps. But consistently? It's just not humanly possible, you can only produce 1.25x amount of work per month by staying longer in the office. But if you're required to do 3x amount of work?
Ok, I'll take that back. Probably it is a pain to add just 1-2 lines of dialog for something that happened 3 chapters ago and also make sure that those lines fit properly with the rest of the text. And after that is done, do it all over again. I guess the only solution here is to forget about some variables and replaced them with something else. For example: If you slept with Cindy in chapter 9 it doesn't matter if you did it in chapter 7 as well. Never mind, it still does, because Jeremy and Ivy would know about it. So yeah, I get your point, it's not easy.
Ok, but there isn't someone that tells Eva that she needs to do more work in the same amount of time. Why double the size of the chapters and the number of scenes included in one? Probably the answer is to make sure that almost every character gets a scene with one of the MCs. That way, if someone is only interested to see the content with Cindy and Robert, he/she would get that. For them it will be a good chapter. The other scenario would be: have scenes with Cindy and Robert every other chapter. But if you do that, there is a chance that some patreons will leave and come back every other chapter. Tricky situation.
Is there anyone that follows just one path ?
This sounds familiar, similar to a show that I once loved. To bad it ended after 6 seasons. There were some rumors that there will be 2 more, but all we got was Lena coming back in to the city after a safari trip, Ian winning an award for his book and Seymour finding out that he is pregnant, after getting a new load from a bank.Lest you get a rushed ending with Lena suddenly deciding to burn the city "to show everyone who's boss", have Ian decides he wants to get in exile after killing her, and Perry become king of the town because "he's the one most deserving".
That is not what I had in mind with that question. Let me try again: Is there anyone interested to see only the content with Lena and Robert (or pick your favorite couple) and nothing else? By path I was thinking more of different playthroughs. At one point I had 7 (Both Ian & Lena can't get over their ex partners; Ian-Cindy and Lena-Mike, etc.). I wouldn't mind if the chapters would be smaller.Nobody follows just one path ... boy MC for a couple a scenes, then onwards to gal MC for the others.
We are required to go through both paths in each playthrough.
I know of a certain Ivy stan who keeps himself pure for a slim chance of her being swooned by Ian's romantic side.Is there anyone that follows just one path ?
Lena could just jump on any number of shlongs at any given time and game over.That is not what I had in mind with that question. Let me try again: Is there anyone interested to see only the content with Lena and Robert (or pick your favorite couple) and nothing else? By path I was thinking more of different playthroughs. At one point I had 7 (Both Ian & Lena can't get over their ex partners; Ian-Cindy and Lena-Mike, etc.). I wouldn't mind if the chapters would be smaller.
Oof... December it is, I guess. Was hoping for Chapter 10 to drop in Nobember for the 1 Year anniversary of Chapter 9.![]()
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Quick status update
Hi everyone! Sorry for the lack of updates, it's that time of year again and like Holly and Ian I'm attending a book fair and I'm without my usual means of communication. I know some of you got a bit worried, my bad. I'm taking a few days off and I'll continue with work on Monday, meanwhile I'm using this away time to make some much needed work on the structure of the story and how the future chapters will proceed.
Soon you'll have more detailed news, but I hope to publish some content for you very soon! Again, sorry for the lack of communication on my part, but be assured work keeps going strong! Take care, and talk to you soon![]()